Full Impact Games is a full service 3D art house led by industry veteran Paul Kind. Over the years, Paul has been responsible for leading, directing and personally building a wide array of high profile architectural and engineering visualization projects, game development, and asset creation. He has worked for companies like Epic Games, Autodesk and many other Fortune companies by proxy. If you are looking for an individual or a team to manage your real time, AR, or VR content, please consider Full Impact Games.
Game Development (Unreal Engine 4 / Stingray)
3D Modeling / Animation
Material / Shader Development